One platform.
Three critical pillars.
Most indie devs treat marketing, finances, and legal as afterthoughts. The ones who succeed treat them as the foundation.
Set up in minutes.
Use it every week.
No onboarding call, no setup wizard, no 47-step tutorial. Add your game and start working.
Built for every stage
of your launch.
Each module is purpose-built for indie game development. Not adapted from a generic SaaS tool.
Every tool, every plan.
You only pay for more games.
No paywalled features. The full platform ships with every tier: what changes is how many active projects you run at once.
- ✓1 active project
- ✓Marketing Intelligence
- ✓Finance module + projections
- ✓Legal document generator
- ✓CRM + outreach tracker
- ✓Showcase calendar
- ✓50 AI credits / month
- ✓3 active projects
- ✓Everything in Solo
- ✓Archive unlimited past games
- ✓150 AI credits / month
- ✓Showcase alerts by genre
- ✓Team access (2 seats)
- ✓Priority support
- ✓Unlimited active projects
- ✓Everything in Studio
- ✓Unlimited AI credits
- ✓Unlimited team seats
- ✓Early access to new modules
- ✓White-label reports (coming soon)
- ✓Direct support channel
Projects can be archived at any time: your data is always accessible. Archiving frees your active slot.
Built for people
who make games.
“I went into the Steam Next Fest knowing exactly where I stood: percentile 78, needing 320 more WLs to close the gap. That kind of clarity is priceless before a major festival.
“The EULA generator alone saved me $800 in legal fees. It asked the right questions about my game's mechanics and generated something actually specific to my situation.
“The showcase calendar filtered by my genre changed how I planned the whole year. I found three events I didn't know existed that were perfect for my puzzle game.