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Steam Next Fest dates, deadlines and how to register

By Juan Pablo Russo

Updated August 10, 2026

Key takeaways

01Valve runs Steam Next Fest three times a year, in February, June and October, and each edition lasts one week.
02The binding deadline is the demo review, not the registration form: 4 weeks before the Fest if you want to be live for Press Preview, 2 weeks before if you only need to be live for the start.
03A title may only ever participate in one Next Fest, and it cannot release before that edition ends.
04You need a publicly playable demo, a published store page and at least one public trailer. No demo means no Next Fest.
05Pick your categories on the registration form. A game with no categories selected is not displayed during the event at all.

When the next Steam Next Fest is

Valve runs Next Fest three times a year, in February, June and October, and each edition runs for one week1. The editions currently named in the Steamworks documentation are October 2026, February 2027 and June 20271.

Exact start and end dates are announced per edition rather than fixed to particular days of the month, and at the time this page was last checked Valve had not yet published the specific dates for the October 2026 edition. Treat the month as the thing you plan around and confirm the days on the edition page once it goes up, because everything below is measured backwards from the start date.

The deadlines that actually bind you

The registration form is not the hard part. The demo build has to pass Steam review, and that review is what you can miss.

  • Four weeks before the Fest: submit your demo for review if you plan to have it live before Press Preview1.

  • Two weeks before the Fest: submit your demo for review if you only need it live by the start of Next Fest1.

  • Ten days before the start: Valve shares the list of participating games with press outlets. Your demo should be live by then to be part of that coverage2.

  • Before registration closes: your base game store page needs at least one publicly visible trailer1.

  • Thirty minutes before the start, at the latest: Valve strongly encourages having the demo actually live by then1.

Whether your game is eligible

Most of the eligibility rules are permanent facts about the game rather than things you can fix in the week before.

  • The title has not previously joined a Next Fest. Participation is limited to ONE edition, ever1.

  • The game will not be released before the edition concludes1.

  • There is a publicly playable demo by the time the Fest begins13.

  • The base game store page is published and public1.

  • The game is not a prologue, preview or short-form version of something already released on Steam1.

  • The Steamworks developer account is in good standing1.

How the week runs once it starts

Registration asks you to choose the one or two primary genres that best fit your base game, and Steam sorts your title using that selection together with your Steam Tags1. This is not optional decoration: a game with no categories selected will not be displayed during the event2.

Placement changes partway through. The first few days are completely randomized everywhere except explicitly named lists and personalized segments, which run off the player's own play behaviour. After a few days, logged-in users start seeing the carousels ordered by an algorithm instead1. So the visibility you get in the back half of the week is earned by how players behaved with your demo in the front half, which is the practical argument for having it live and polished at the start rather than patching into the event.

One thing the rules do not constrain is your release date. There are no requirements about when the game launches, so long as it is after Next Fest ends1.

How to register a game for Steam Next Fest

  1. Confirm the game is eligible. Check that the title has never joined a previous Next Fest, is not a prologue or short-form version of a released game, and will not release before the edition ends.
  2. Publish the store page and a trailer. The base game store page has to be published and public, with at least one publicly visible trailer on it before registration closes.
  3. Pick the edition and register. Register through Steamworks for the edition you want. A title only gets one Next Fest ever, so choose the edition deliberately rather than joining the next one that happens to be open.
  4. Select one or two categories. Choose the primary genres that fit the base game. Steam sorts your title using those plus your Steam Tags, and a game with none selected is not shown during the event.
  5. Submit the demo for review in time. Submit four weeks before the Fest to be live for Press Preview, or two weeks before to be live for the start. Leave room to act on review feedback.
  6. Set the demo live before the event opens. Have the demo publicly playable at least thirty minutes before Next Fest starts, and ideally by the Press Preview date ten days out.

Frequently asked questions

When is the next Steam Next Fest?

Valve runs Next Fest three times a year, in February, June and October. The editions currently named in the Steamworks documentation are October 2026, February 2027 and June 2027. Exact start and end dates are announced per edition rather than falling on fixed days, so confirm the days on the edition page and plan your demo review deadlines backwards from the announced start.

How long does Steam Next Fest last?

One week. Each edition runs for seven days, and placement changes partway through: the first few days are randomized in most locations, then the carousels become algorithmically personalized for logged-in users based on how players have been behaving with the demos.

What is the deadline to submit a demo for Steam Next Fest?

Four weeks before the Fest if you want the demo live before Press Preview, and two weeks before if you only need it live by the start of the event. Those are submission-for-review deadlines rather than release deadlines, so leave room to address any feedback the review comes back with.

How do I join Steam Next Fest?

Register the title through Steamworks for a specific edition, with the base game store page published and public and at least one visible trailer on it before registration closes. You then select one or two categories and submit a playable demo for review in time to be live when the event starts.

Can a game participate in Steam Next Fest twice?

No. Titles may only ever participate in one Next Fest, so the edition you pick is a one-time strategic decision. Valve says there is no right answer on timing: some developers join early to get feedback on the demo, others pick the edition closest to their release date.

Do I need a demo to join Steam Next Fest?

Yes. Next Fest is built around playable demos and only includes games that have one, so a publicly playable demo by the time the event begins is a hard requirement rather than a recommendation. Valve encourages setting it live at least thirty minutes before the start.

Sources

  1. 1Steamworks Documentation. Steam Next Fest. partner.steamgames.com · verified 2026-07-23
  2. 2Steamworks Documentation. Steam Next Fest - Tips. partner.steamgames.com · verified 2026-07-23
  3. 3Steamworks Documentation. Demos. partner.steamgames.com · verified 2026-07-23
Juan Pablo Russo

Juan Pablo Russo

Creator of MarketYourIndie

I'm Juan Pablo Russo, and I built MarketYourIndie because I love games and I love data, and the indie side of Steam is where the two meet. I have a bachelor's degree in marketing, and I spend my days researching to bring valuable knowledge to all indie game devs.

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MarketYourIndie tracks festival dates and their lead-up deadlines against your launch plan, so a demo review window does not pass while you are working on something else.

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