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Steam Next Fest dates, deadlines and how to register

By Juan Pablo Russo

Updated November 4, 2026

Key takeaways

01The next Steam Next Fest runs February 22 to March 1, 2027, and registration closes January 10, 2027. The one after runs June 14 to 21, 2027, with registration closing April 25, 2027.
02The binding deadline is the demo review, not the registration form: 5 weeks before the Fest if you want to be live for Press Preview, 3 weeks before if you only need to be live for the start.
03A title may only ever participate in one Next Fest, and it cannot release before that edition ends.
04You need a publicly playable demo, a published store page and at least one public trailer. No demo means no Next Fest.
05Pick your categories on the registration form. A game with no categories selected is not displayed during the event at all.

When the next Steam Next Fest is

Valve runs Next Fest three times a year, in February, June and October, and each edition runs for one week1. The next one runs February 22 to March 1, 20272, and the one after that June 14 to 21, 20273. Valve names October 2027 as the edition after June but has not published its dates yet3.

These are the dates each edition page on Steamworks gives, all in Pacific time. Plan against the deadlines below rather than the start date, because every one of them falls weeks before the Fest opens.

  • February 2027: registration closes January 10, 2027 at 11:59 PM PST2.

  • February 2027: submit the demo and store page for review by January 18 to be live for Press Preview, and every required item by February 1 at the latest2.

  • February 2027: Press Preview opens February 11 and the Fest itself runs February 22 to March 1, 2027, starting and ending at 10:00 AM PST2.

  • June 2027: registration closes April 25, 2027 at 11:59 PM PDT3.

  • June 2027: submit the demo and store page for review by May 10 to be live for Press Preview, and every required item by May 24 at the latest3.

  • June 2027: Press Preview opens June 3 and the Fest itself runs June 14 to 21, 2027, starting and ending at 10:00 AM PDT3.

The deadlines that actually bind you

The registration form is not the hard part. The demo build has to pass Steam review, and that review is what you can miss. The pattern is the same in every edition, measured back from the start date.

  • Five weeks before the Fest: submit your demo for review if you plan to have it live before Press Preview1.

  • Three weeks before the Fest: submit your demo for review if you only need it live by the start of Next Fest1.

  • Eleven days before the start: Press Preview begins and press get an early look at participating titles. Your demo should be live by then to be part of that coverage1.

  • Before registration closes: your base game store page needs at least one publicly visible trailer1.

  • Thirty minutes before the start, at the latest: Valve strongly encourages having the demo actually live by then1.

Whether your game is eligible

Most of the eligibility rules are permanent facts about the game rather than things you can fix in the week before.

  • The title has not previously joined a Next Fest. Participation is limited to ONE edition, ever1.

  • The game will not be released before the edition concludes1.

  • There is a publicly playable demo by the time the Fest begins14.

  • The base game store page is published and public1.

  • The game is not a prologue, preview or short-form version of something already released on Steam1.

  • The Steamworks developer account is in good standing1.

How the week runs once it starts

Registration asks you to choose the one or two primary genres that best fit your base game, and Steam sorts your title using that selection together with your Steam Tags1. This is not optional decoration: a game with no categories selected will not be displayed during the event5.

Placement changes partway through. The first few days are completely randomized everywhere except explicitly named lists and personalized segments, which run off the player's own play behaviour. After a few days, logged-in users start seeing the carousels ordered by an algorithm instead1. So the visibility you get in the back half of the week is earned by how players behaved with your demo in the front half, which is the practical argument for having it live and polished at the start rather than patching into the event.

One thing the rules do not constrain is your release date. There are no requirements about when the game launches, so long as it is after Next Fest ends1.

How to register a game for Steam Next Fest

  1. Confirm the game is eligible. Check that the title has never joined a previous Next Fest, is not a prologue or short-form version of a released game, and will not release before the edition ends.
  2. Publish the store page and a trailer. The base game store page has to be published and public, with at least one publicly visible trailer on it before registration closes.
  3. Pick the edition and register. Register through Steamworks for the edition you want: by January 10, 2027 for February 2027, or by April 25, 2027 for June 2027. A title only gets one Next Fest ever, so choose the edition deliberately rather than joining the next one that happens to be open.
  4. Select one or two categories. Choose the primary genres that fit the base game. Steam sorts your title using those plus your Steam Tags, and a game with none selected is not shown during the event.
  5. Submit the demo for review in time. Submit five weeks before the Fest to be live for Press Preview, or three weeks before to be live for the start. Leave room to act on review feedback.
  6. Set the demo live before the event opens. Have the demo publicly playable at least thirty minutes before Next Fest starts, and ideally by the Press Preview date eleven days out.

Frequently asked questions

When is the next Steam Next Fest?

The next edition runs February 22 to March 1, 2027, from 10:00 AM PST on both days, and registration closes January 10, 2027. The one after runs June 14 to 21, 2027, with registration closing April 25, 2027. Valve runs Next Fest three times a year, in February, June and October.

How long does Steam Next Fest last?

One week. Each edition runs for seven days, and placement changes partway through: the first few days are randomized in most locations, then the carousels become algorithmically personalized for logged-in users based on how players have been behaving with the demos.

What is the deadline to submit a demo for Steam Next Fest?

Five weeks before the Fest if you want the demo live before Press Preview, and three weeks before if you only need it live by the start of the event. For February 2027 that means January 18 and February 1. Those are submission-for-review deadlines rather than release deadlines, so leave room to address any feedback the review comes back with.

How do I join Steam Next Fest?

Register the title through Steamworks for a specific edition, with the base game store page published and public and at least one visible trailer on it before registration closes. You then select one or two categories and submit a playable demo for review in time to be live when the event starts.

Can a game participate in Steam Next Fest twice?

No. Titles may only ever participate in one Next Fest, so the edition you pick is a one-time strategic decision. Valve says there is no right answer on timing: some developers join early to get feedback on the demo, others pick the edition closest to their release date.

Do I need a demo to join Steam Next Fest?

Yes. Next Fest is built around playable demos and only includes games that have one, so a publicly playable demo by the time the event begins is a hard requirement rather than a recommendation. Valve encourages setting it live at least thirty minutes before the start.

Sources

  1. 1Steamworks Documentation. Steam Next Fest. partner.steamgames.com · verified 2026-11-04
  2. 2Steamworks Documentation. Steam Next Fest: February 2027. partner.steamgames.com · verified 2026-11-04
  3. 3Steamworks Documentation. Steam Next Fest: June 2027. partner.steamgames.com · verified 2026-11-04
  4. 4Steamworks Documentation. Demos. partner.steamgames.com · verified 2026-07-23
  5. 5Steamworks Documentation. Steam Next Fest - Tips. partner.steamgames.com · verified 2026-07-23
Juan Pablo Russo

Juan Pablo Russo

Creator of MarketYourIndie

I'm Juan Pablo Russo, and I built MarketYourIndie because I love games and I love data, and the indie side of Steam is where the two meet. I have a bachelor's degree in marketing, and I spend my days researching to bring valuable knowledge to all indie game devs.

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MarketYourIndie tracks festival dates and their lead-up deadlines against your launch plan, so a demo review window does not pass while you are working on something else.

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